Tuesday, 1 March 2011

Dead Space 2


Now getting started for my first review for Dead Space 2.Dead Space 2 is a survival horror third-person shooter video game developed by Visceral Games and published by Electronic Arts for PlayStation 3, Xbox 360 and Microsoft Windows. It is the sequel to Dead Space. Unlike its predecessor, Dead Space 2 has a multiplayer mode. A Collector's Edition is available for all three platforms. The PlayStation 3 Limited Edition includes Dead Space: Extraction as a PlayStation Move compatible title.
 
 
 
 
 
 
 
 
 
Plot 
The game begins in a hospital on the Sprawl, a densely populated metropolis built on a shard of Titan, one of Saturn's moons. Isaac Clarke has no memory of the last three years, having just been released by Franco, the protagonist of Dead Space Ignition. However, before he can remove the straitjacket, Franco is killed and transformed into a necromorph, leaving Isaac to escape on his own. He is later contacted by a woman named Daina, who guides him to her location. He is also contacted by another patient, Nolan Stross, claiming he and Isaac can destroy the Marker. Ignoring Stross, Isaac fights his way across the city, making his way to Daina. Upon his arrival, two guards seize Isaac as Daina reveals that she is a Unitologist sent to "recover" Isaac, claiming that he is responsible for building the Marker that is causing the current infestation and that they need him to build more. As they are about to leave, Titan Security officers gun down Daina and her associates, allowing Isaac to escape.
Stross contacts Isaac again and he reluctantly decides to trust Stross, as his only mission now is to destroy the Marker. Stross tells Isaac that the Marker is located in the Government Sector under lockdown. As he makes his way there, Isaac comes across another survivor, Ellie Langford, a CEC officer who eventually joins their mission, deciding that she needs their help to survive. As they progress through the Sprawl, the station's administrator, Hans Tiedemann, throws several obstacles in their way to stop them from getting to the Marker. Later, Stross' dementia worsens, causing him to attack Ellie. She survives, and later Isaac is forced to kill Stross in self-defense. As he fights his way to the Marker Isaac experiences visions of Nicole, which become more vivid as she tries to deter him from his task. Eventually he comes to accept that he cannot run away anymore, and that his destiny is to sacrifice his life to stop the Marker, causing the Nicole visions to become friendly.
Upon reaching the Government sector, Isaac sends Ellie away alone on a gunship. Once inside, he releases the doors holding back the necromorphs trying to get to the Marker, who overwhelm Tiedemann's men. Issac eventually comes upon the Marker, which is surrounded by necromorphs. As Isaac looks on, the Marker begins "convergence", an event foretold by the Unitologists. With the vision of Nicole guiding him, he comes upon a machine that unlocks the blocked Marker-infected parts of his mind, which Nicole claims will help him. He then fights his way to the Marker, where he encounters Tiedemann, whom Isaac is forced to kill. Isaac then approaches the Marker when the Nicole vision suddenly pulls Isaac into his own mind. There, Isaac encounters the parts affected by the Marker and the Nicole vision, who then reveals that the only way to make the Marker "whole" is to absorb the body and mind of the one who created it. After a lengthy battle, Isaac is able to destroy the Nicole vision and rid all traces of the Marker's influence from his mind, destroying the Marker in the process.
Upon exiting his mind, Isaac slumps to the ground, ready to accept his fate as the violent destruction of the Marker leads to the collapse of the station. Suddenly, Isaac receives a call from Ellie, who crashes the gunship through the ceiling. As Titan Station collapses, Isaac makes his way onto the gunship and they escape.
After the credits, an audio transmission is heard between two people, an unknown subordinate and his ranking superior (known only as "the Overseer" from one of the text logs that can be collected during the course of the game). The subordinate relays that Titan Station (which was Marker Site 12) and the Marker have been destroyed. The Overseer replies that the other sites will then have to “pick up the pieces”.
  


Reception
In my opinion Dead Space is one of the best horror games ever made. The player may upgrade their weapons and armor at work benches, using nodes found throughout the game. In-game stores may be accessed where the player may buy and sell various items and attain new weapons and suits. The player encounters zero-G environments, where Isaac is capable of maneuvering with thrusters attached to his suit. I will give it 9.2/10. Now From the reviewing sites. 
  1. GameSpot's editor Carolyn Petit, who gave the game a score of 8.5 for the Xbox 360 and a 9.0 for the Playstation 3, said: "Dead Space 2 doesn't bring with it the same sense of experiencing something utterly new and innovative that its predecessor did. But it's nonetheless a terrific game, with a campaign that simultaneously leaves you satisfied and eager for more, and intense multiplayer that gives you a great reason to keep coming back to this terrifying universe. Unless you're just plain chicken, this is a sci-fi horror adventure you definitely want to suit up for."
  2. IGN's editor Greg Miller gave the game a 9.0, saying that the survival-horror genre got a new gold standard and that: "Dead Space 2 is more than just an action game and it's more than a survival horror game -- it's a game that tells a really personal story about a guy who has been seriously scarred by the events around him. That premise alone makes it interesting, but Visceral Games melds it with rewarding combat, shocking enemies, and huge set pieces before tossing it into a world that's truly creepy and scary." He also said that he did not find the multiplayer very interesting.
  3. Official Xbox Magazine gave the game a 9.5. Game Informer's Andrew Reiner gave Dead Space 2 a 9/10. He praised its horror aspect by claiming "Battling a seven-foot beast that vomits acidic bile and tries to impale Isaac with razor-sharp appendages is one thing, but watching a mother cradle a necromorph baby will haunt my nightmares until I die." Official Xbox Magazine UK gave the game 9 out of 10. GameTrailers gave the game 9.0 out of 10, praising the game's dark and dreary atmosphere and its intense and unrelenting gameplay, while pointing out the multiplayer component for certain of its shortcomings.

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